Game Terrain

Terrain

My system for terrain placement is based apon the Bio-deck environment controls used in StarTopia. It is dictated by two controls – temperature and moisture. The combination of the two in a set of quantities determined by volume – 3 sets of 3. This creates a matrix of 9 elements.

Each elements us associated with an entity, which describes the personality embued to the lifeforms living in the environment.

The quantities used are based on the temperatures associated with the classic four elements in Greek Mythology – dry/cold/wet/hot.

When compiling the matrix, placement is spherical and tilted like the Earth (23.5°).

– StarTopia –

?????/????? – Moon – Water
Hot/Wet – Pluto – Lush
Warm/Wet – Jupiter – Jungle
Cold/Moist – Neptune – Snow
Cold/Wet – Mercury – Snowy
Warm/Moist – Earth/Sun – Grassy
Cold/Dry – Saturn – Tundra
Warm/Dry – Venus – Badlands
Hot/Dry – Uranus – Desert
Hot/Moist – Mars – Plains

– StarCraft –

Moon – Space Platform
Hot/Wet – Jungle
Warm/Wet – ?????
Cold/Moist – Ice
Cold/Wet – ?????
Warm/Moist – Installation
Cold/Dry -Twilight
Warm/Dry – Badlands
Hot/Dry – Desert
Hot/Moist – Ash

Jungle and Twilight compliment each other.

– Total Annihilation –

Moon – Lunar
Hot/Wet – Jungle
Warm/Wet – EverGreen
Cold/Moist – Snow
Cold/Wet – Archipelago; Ocean
Warm/Moist – Urban
Cold/Dry – Crystal; Slate
Warm/Dry – Acid
Hot/Dry – Mars
Hot/Moist – Lava

———-

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